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The sorry state of the public apology

Following the recent genuine and heartfelt apology by young Australian tennis player Daria Gavrilova, I wrote this piece for the Drum that explores how public apologies are usually so unsatisfactory.

All too often the public apology has been generated to an apparent template by a publicist and appears to be crafted to ensure that the perpetrator takes on as little responsibility or blame for their actions as possible whilst fulfilling the minimum public expectation for a display of remorse.

I’m sure that the publicists think that it is all very clever, but I actually believe that these “I’m sorry that you got offended” type non-apologies at best do nothing to rectify the original offence and could even make the situation worse.

In my article in the Drum, I highlight some recent bad examples as well as try to explain what I believe a real apology should deliver.

Is this product placement or branded content? When the product becomes the star of the show.

As both a distributor and creator of brilliant content, a world renowned consumer electronics company and a media platform developer, Sony is in a unique position to create a self sustaining marketing ecosystem.

In this post on The Drum,  (http://www.thedrum.com/opinion/2015/11/05/ultimate-branded-content-hotel-transylvania-2s-surprise-star) I discuss a recent example of Sony doing just this in Hotel Transylvania 2 and what it might mean for their brand strategy moving forwards and whether there implications for branded content in general.

Are videogames finally doing proper brand advertising?

I’ve been a fan of videogames since I was about 7 years old when my Dad bought a ZX Spectrum, and things have come a long way since then. One thing that never really seemed to come on though was the way that these products were marketed. In the mid 90s the industry seemed to settle on a fairly formulaic PR  plus trailer model that reflected the movie industry and since then they have pretty much stuck with that.

However, since then, many games have become huge brand franchises in incredibly competitive market places, but for the most part their marketing strategies were still very similar.

In this post on The Drum http://www.thedrum.com/opinion/2015/09/15/video-game-advertising-coming-age-moving-trailers-proper-brand-ads I discuss how two recent advertising campaigns give me hope that maybe this model is being broken and that videogames are entering the world of grown-up long term brand marketing.

Finding a common currency and commercial language for AV media

The world of digital media is growing exponentially and is a part of virtually every campaign we do,  but I often find that the traditional and digital media elements of a given campaign struggle to be truly integrated. I believe that the biggest barrier to seamless planning across all media is the lack of a common language and currency.

This is particularly true for probably the most important  group of media, those delivering audio visual messages. From pence per guaranteed view on Youtube to buying TVRs and “opportunities to see” on TV, it is challenging for anyone to compare apples with apples in our AV landscape.

In this blog post on the Drum,http://www.thedrum.com/opinion/2015/09/10/ongoing-challenge-comparing-cost-and-true-value-traditional-and-digital-media  I discuss a number of the challenges in AV planning and some potential thought starters for a solution.

Let’s stop trying to define ‘native’. If you want to sell me something new, just think of a new name

Let’s stop trying to define ‘native’. If you want to sell me something new, just think of a new name

I constantly get approached with new media technology solutions that all sound the same because they talk about native and content and targeting etc. Have a read of the article for why that kind of approach just won’t work with me

Being topical or even shareable is not the same as being relevant

(DISCLAIMER: It has been brought to my attention that the rant below sounds like I hate social media or digital media. That’s definitely not true, but I do hate bad advertising and poorly thought out communications strategies driven by buzz words which the examples below represent. Also this behaviour is not limited to digital media – “topical” ads in newspapers and posters are often equally irrelevant to the brands being advertised, but they are less hyped and celebrated by the industry)

 

I’ve been watching with dismay over the past couple of years as brand after brand decides that they “need” a social media strategy because it is the latest thing, without any real understanding of what it should achieve for their brand. They hire a specialist social media agency (rather than an integrated media agency that can give them a less biased view), they buy a bunch of twitter followers (mostly robots or people in click farms in Bangladesh) and then churn out an hourly stream of inane twittering usually involving pictures or short videos of cute animals doing cute stuff.

It doesn’t matter  which category they are in, or what audience their product is for, brands keep following the same trite route to irrelevance. By no means the worst offender, but typical of the behaviour I am talking about is National Express
national express

Their utter irrelevance is so absolute that the “Condescending Corporate Brand Page” has created an album called “National Express Animal Sanctuary – Because public transport has EVERYTHING to do with animals and days of the week”

national express2

This is particularly lazy irrelevance, but I guess if you are going to spout worthless communications into the ether, you don’t want to expend too much effort on it.

Some brands put a bit more work in, but rarely make their brand or product even vaguely relevant to the topic at hand.

Some brands try to at least comment on things that are topical, but rarely do they say anything interesting
pizza express fail

sony pancake

Even when brands try to add something to the topic that hasn’t been said a million times by everybody else, they still spectacularly fail to make their product or brand relevant to the conversation

gareth baleinnocent clocks

I’ve been trying to work out why previously competent and sensible marketeers on otherwise well marketed brands and products, should fail so horribly when it comes to their social media communications. And the conclusion that I’ve come to is that the people responsible for social media campaigns are not targeted against anything that looks like an actual business or brand objective. They have launched into a specific channel led idea without having a clue what it is they are trying to achieve. In doing this they then set KPIs which simply measure one social media campaign against another without any understanding of how that will improve their business.

When social media specialists discuss what this type of activity could possibly be achieving, they tend to mention one objective: top of mind awareness. They think that to stay top of mind they just need to be constantly producing content so that they are visible to their consumers all the time.

What they fail to realise is that “top of mind awareness” is a short hand for “first mention when asked “can you name a soft drink/travel company/mobile phone”” or whatever the category might be. It is a proxy measure for how likely people are to think of your brand WHEN THEY ARE ACTIVELY IN THE MARKET FOR YOUR BRAND, not just randomly across the course of the day. If your brand is visible to consumers across the whole day, but is never connected to a product or brand benefit in people’s minds then it will never get to be top of mind when it actually matters. In fact it’s lack of relevance will mean that when you do have something relevant to say, consumers ignore you because they know not to expect anything of substance from you.

Essentially, what this comes down to is that being relevant is not about what you say or even when you say it, but is about what you ARE and what you DO.

This does not mean however that real time social media marketing cannot work, in fact I believe it can be a very powerful tool when used appropriately within the context of a strategically integrated campaign. What makes those campaigns stand out however is that they never lose sight of the purpose and role of the brand and product in consumer’s lives.

I have found one brand that seems to be doing a relatively decent job of this. (I’m sure there are more, but I do have a life you know!) And NO, it isn’t Oreos (although this years decision to completely retire from the Superbowl social media “Brandter” (My new most hated word) was inspired)

I first came across this brand’s real time efforts with this beautifully constructed ad that was attached to the back of a bike at Wimbledon the day after the longest ever tennis match.
Kit Kat Wimbledon

The simplicity and elegance of this solution is possible because everyone can instantly see why Kit Kat is relevant to this story. They have no connection to tennis or wimbledon, or really sport at all, but they have single mindedly stood for the benefit of taking a break for as long as I can remember and so this communication needs no explanation at all. In terms of top of mind awareness, this one could actually work the next time I’m in the mood for a chocolately snack break.

And KitKat, for the most part, have managed to stick to this in all of their social and real time communications. At the very least their brand and product is featured heavily in any of their facebook and twitter posts and where possible they choose their topics based on the relevance of the “Have a break” line. They aren’t perfect, but they are definitely giving it good go.

Kit Kat superbowl

I also really liked this effort from Jaffa Cakes, who made a strong play for relevance by leveraging their originality and authenticity credentials when a new pound coin was announced by the Royal mint

Jaffa

 

So that’s it basically. If you have a bunch of twitter followers and your social media manager thinks he has something funny to say about Easter; unless you are selling chocolate or are a church, you are NOT relevant. Tie him up or break his fingers but don’t let him post anything next week!!

UPDATE – I’ve been on holiday throughout England’s dismal World Cup campaign, but have arrived back in time for Wimbledon – The perfect opportunity for yet more brands to celebrate their irrelevance – the first example is below from PG Tips

 

PGTips Wimbledon

Revisiting an old theme – media sustainability

A couple of years ago I wrote a bit of a manifesto on why we as advertising professionals should be looking to enhance the media we use to communicate our brands offerings rather than just exploiting the eyeballs we find there – I think it is still relevant and so wanted to share it again in slightly cut down form


This image formed the spark for the philosophy and manifesto that I’m about to deliver so here goes:

Here’s what I believe:

1) Human attention is a valuable natural resource, allowing us to learn about the world around us, adapt our behaviour for optimal utility of that world and to evolve our attitudes for maximum enjoyment of the world

2) Human attention is NOT an infinite resource, there is only so much new information we can take in at any time and only so many things that we can be persuaded to care about

3) All marketing and communications require that we capture that human attention

4) Human attention naturally concentrates and clusters around certain content and media because of the value it contributes to their lives, NOT because of the amount of advertising they find there

5) Just like any natural resource, over-exploitation of the human attention to media will inevitably lead to the dilution and eventual destruction of that attention and make it impossible for us to harness it any way, positive or negative.

(Yeah I love that pic!)

6) It should therefore be the responsibility of advertisers to not just exploit a medium for the audience that it attracts, but to invest in that medium with sustainable communications to ensure that it continues to deliver value to consumers and in turn provide a continuing resource for brands to communicate to those audiences.

Some advertisers might claim that they already do this – by paying to advertise in a medium they say they are investing in the quality of content that medium can provide. And maybe that used to be true. Maybe some consumers do watch advertising in the knowledge that they are entering into a contract with the media channel to “pay” for the content they choose to watch by also watching content that they would rather not. However I think we are deluding ourselves if we think this is true of most advertising messages.

As advertisers we “buy” an audience that media owners “sell” to us. Because of that we think we have a right to put pretty much anything we can get away with in front of that audience and we approach every consumer contact with the question “what can my brand get out of this?”.

A perfect example of this is the recent news story that Ford had “secured” a corporate page on Google+. What I found remarkable about this was that a) Ford had ignored Google’s request for advertisers to back off until they had worked out how to showcase corporate accounts and b) No-one seems to have a clue what Ford are doing there and what they hope to get out of it. All that they seem interested in is the fact that there are 10 million+ people already signed up and that it is currently unexploited so they get to be first. No-one knows how people are using Google+, what it is all about and what they can get out of it, but Ford are happy to steam in and plant their corporate size 9 footprints over everything.

This shouldn’t be surprising. As soon as an emerging technology develops into something that looks a bit like a “medium” then every client I have wants to know “How should I be using it?” There is an assumption that if there is an audience then we should be exploiting it. The same happened with Twitter and I can’t even think about doing a campaign without being asked “what will my facebook page look like”.

I also look at the dead and dying media brands that have failed to keep up with the ever increasing demands of advertisers and investors and so have been abandoned by the wayside. Internet brands such as Myspace that has effectively been ditched – at a loss of half a billion dollars – because no-one could work out how to make it work for advertisers.

I start to feel an element of responsibility for this. If every new medium is disected and assessed solely based on it’s ability to generate advertising income then potentially viable media products and businesses that could have had another business model are simply allowed to fade away.

Now maybe this isn’t a problem whilst there is a steady flow of sacrificial lambs for us to exploit, plunder and destroy, and maybe it is fine when consumers don’t have a choice whether or not we target them, but I believe the days of being able to exploit media with impunity are numbered. Consumers have more and more tools that enable them to choose whether to engage with advertisers or not and the longer we abuse their good will and force interruption to their media consumption with unwelcome messages, the quicker they will learn how to switch us off. Indeed there is legislation coming which will force consumers to make that choice (see anti-cookie European legislation)

So here’s where I start my campaign for sustainable communication (I got here eventually!).

I believe that the most successful advertisers in the next 20 years will be those that understand that we have a duty to respect the contract between advertisers and consumers and deliver true value in our communications.

We need to ensure that we are investing in successful media, not just by buying media space, but by delivering content and messages that in and of themselves increase the value that consumers take out of that media space. Rather than saying “what’s the next big thing” all the time, we should be saying “how do we make the current big thing work better for consumers” so that we don’t have to start all over again when we have bullied them out of the media that they used to love.

For my part, whenever I am asked to consider a new media opportunity, I am going to endeavour to start with the question “How can I make that media better for the consumers who are consuming it” rather than “How can I make a quick buck here”. And let me be clear – another generic TV ad with animated animals or a beautiful woman selling perfume does not make my experience of that medium better. Most ads that your average advertiser likes are frankly wallpaper for your average consumer.

Over the next few weeks and months I will be adding examples of campaigns that are either examples of great sustainable communications or worrying examples of media exploitation.

Please feel free to send me any good examples of either.

As a starter for 10, please check out the mediaweek award shortlisted Panasonic Advertiser funded programme “How to take stunning pictures”. This was a piece of TV content on channel 5 that out-performed it’s alloted programming slot and was hugely popular with consumers and client alike. In addition Panasonic were able to clearly convey their commitment to helping the average photography enthusiasts get the most out of amateur photography. And it sold Panasonic Lumix cameras – lots of them.

Real ambition for Real Time Planning

This morning I saw a great presentation – #Ownthemoment – from our Twitter sales representatives in which they highlighted the most effective ways to take advantage of Real Time Planning behaviours using the twitter platform. Particularly they highlighted 3 types of event you can look to associate yourself with – Live, Connected, and Everyday.

They then proceeded to highlight a variety of planned “newsjacking” type behaviours that actually mirror the kinds of tactical reactive advertising the press advertising industry has been indulging in for years, but that twitter has provided a low cost and more immediate entry point to. See this Innocent example around the recent furour surrounding the Gareth Bale transfer

gareth bale

Their key point (which I very much agree with) is that Real Time Planning is MORE about the Planning part than it is about Real Time. Most of the “reactive” campaigns that have been celebrated in our industry are in fact meticulously planned responses to highly predictable events. The key is the effective analysis of data to predict likely scenarios and then have a plan for when those scenarios eventually emerge.

That’s all fine. There is definitely a place for placing a series of small reactive bets that IF they pay off can deliver a proportionally huge return on investment. Using the framework of “Live, Connected or Everyday” moments is a sensible way to structure our social communications if we want them to appear relevant and get consumers to engage with them.

My problem with it is simple – it is just too small. Advertising spend on Twitter represents approximately 0.1% of all advertising spend globally. If we generously guess that it has an equal effectiveness to all other advertising then it is essentially worth 0.1% of all advertising effect. If you then manage to align the planets correctly and hit the jackpot with a promoted tweet that is bang on for your brand and a rising trend that day, you might be able to increase its effectiveness by a factor of 10 – or 1000% – giving it a total value to the average campaign of 1%. But it takes a lot of work and a lot of failed attempts to get that jackpot moment. For every Oreos blackout moment

oreos

there is an Epicurious Boston moment and hundreds that just don’t get noticed at all.
epicurious-boston-tweet

That isn’t to say that Real Time Marketing isn’t important – quite the opposite – I think it has the potential to revolutionise the way we run marketing campaigns, it is just that I want to make it worth more than 1% (at best!) I want to find a way to apply those Real Time insights to a medium that can make a real difference.

On average, TV advertising makes up 63% of all advertising spend and is rising. If we can use these real time insights and cultural understanding to make our TV budgets work just 10% harder, then that is worth 6% of all advertising budgets. To put it in money terms – the potential prize for getting it right with twitter is global increase of $5billion (and I think that is incredibly generous), but the same level of effort could conservatively be worth $30billion if applied to my TV budgets.

I know where I’d rather focus my efforts.

Xbox ONE – the product that Microsoft always wanted to make – shame they didn’t ask us what we wanted to buy

As a gaming enthusiast that never gets to play videogames any more, I’ve been following the developments at E3 with some interest.
Xbox-One_2584436b

This year is a big one, the proper launches of the first true next generation consoles (sorry Wii U, you really don’t count.) We’ve had to wait for these for longer than any other generation of console and the consumer demand has been growing steadily.

Of the last generation, the original Wii was the big winner in terms of console sales, although it never really competed with the Xbox 360 and PS3 as true gaming devices in terms of the number of games sold.

For the hardcore gamer, the Xbox 360 was the big winner, especially in Europe and the US. They did so much right: The price point was keener (due to the fact that they didn’t include an expensive technology in the form of a Blu-ray drive that they didn’t know if people wanted); the key exclusive games were truly newsworthy – Halo 3 and Gears of War and the new controller was just a really intuitive evolution of the original xbox s controller that everybody loved.

Within this package, Microsoft were also able to sell us a lot of stuff that we didn’t know we wanted. Xbox Live Gold, Live Arcade games, A wide suite of entertainment apps, Sky Player on the Xbox – brilliant. These things have all increased the influence that the console has had on the living room and made it an essential subscription each year.

So Microsoft should know the secret of success – Give people what they are asking for, at a price they are willing to pay, with some killer games that the fanboys can shout about. If you want to sell them something completely new, then don’t expect them to pay for it upfront, find a way to get it in the back door. It worked for Kinect for example. When they launched their new control device, it managed to be the fastest selling consumer device of all time!

So why have they got it so wrong this time?

They’ve launched the console that people wanted, but then insisted on attaching a piece of unproven technology that most people don’t want. The Kinect might have sold very well, but my understanding is that the attach rate for games was pretty low – just like the original Wii. There is a market for waving your arms around in front of the telly and most people are happy to have a couple of games like that, but the low sales of all the Kinect driven games that followed showed that it wasn’t ever going to be a big volume driver. On a personal note, my own Kinect camera is still stuck in the Garage from when we moved house. The Xbox came straight out, but I’ve had absolutely no reason to take the Kinect out again.

The inclusion of the Kinect wouldn’t be a problem if it was essentially a bonus, but by having it included, they have added about £100 to the retail price in comparison to the PS4.

That seems to be a huge mistake. These two consoles are going to be released at pretty much the same time, they will be perceived to be roughly equivalent in gaming power and so the only difference is that one comes with a £100 bit of kit that only a small proportion of the existing customer base will want – sound familiar? (For Kinect see Blu-ray)

Both this launch and the launch of the PS3 suffered from the same sense of hubris.

8 years ago, Sony were determined not just to launch a new console, but to use that console to win a format war – (a format war that frankly wasn’t worth winning as the physical format is dying quickly and being replaced by downloads and streaming) By focusing on the secondary business objective AND GETTING CUSTOMERS TO PAY FOR IT they lost the primary battle. They probably felt that they could because of their vast superiority in the previous generation – the PS2 is still one of the best selling consoles of all time and trounced the original Xbox – but they very quickly fell into 3rd place because they took their eye off the ball.

The same hubris will be behind what I expect to be the failure of Xbox ONE. Someone at Microsoft clearly has a vested interest in getting Kinect into every lounge in order to make it central to every family, rather than just the geeks upstairs. However by taking that choice away from their customer base they risk a mass exodus to PS4 – this is especially the case considering that the Xbox ONE has no backwards compatibility with the 360, so there is no tangible rational reason for current users to be loyal. The only thing left is “exclusives” and with a fairly average Halo 4 in recent memory and other franchises losing their freshness, I’m not convinced that there is enough to keep people in the Microsoft world.

The only saving grace for Microsoft is that Sony have a tendency to fuck this stuff up. The PSVita was a phenomenal piece of technology with huge amounts of innovation and style, but then they decided to insist upon proprietary memory cards because they wanted to force customers to buy extra cards and for Sony to make the money on them. In the short term this meant increased ARPU, but in the long term it just meant a lot fewer users and is now already a console we talk about in the past tense.

Anyway, rant nearly over. I just don’t understand how they can get this stuff so wrong. I haven’t even started on their decision to not allow used games etc (even though I kind of agree with this one) but everything that the twittersphere is buzzing with is all based in the same problem – that Microsoft have just made the product that they feel best fulfills their business strategy, rather than basing their business strategy around the products that people actually want to buy.

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